You can pick all the standard undead models, except rats - skeletons are silly enough to play.
Keep in mind you have no skills and you can transform as NPC zombies do by killing people.
REINCARNATION - OPTIONS
You can set options related to how reincarnation.
Max numbers of reincarnations is a way to limit yourself or disable this altogether with setting it to zero.
Each reincarnation will decrease the difficulty used for computing for this character. Eg: your first life will be 100% difficulty, but if you reincarnate the next one will start at 0 points and score only 50% of base points. This is a way to avoid some stupid cheating, like using past lives to make the following ones easier and scoring big.
REINCARNATION - CHOOSING AN AVATAR
When you die you get a set of typical avatar selected for you to reincarnate in.
Here I played survivor Tony Austin. He got killed by a zombie, got zombified in the process and had a follower alive at that time.
So I get the full set of candidate avatars to choose from.
You can image fun play mode and challenges if you restrict yourself to a set of options:
- Succession game : take control of your followers as your band members die horribly one by one.
- Killer game : take control of your killer.
- Till the Last Survivor : take control of a survivor, you loose the game if there are no one available, which could happen.
- The Equalizer : take control of the opposite side and try to do your best for them.
I intended to allow the player to reincarnate anywhere in the world but it is not practical. I would have to simulate the whole world which would not be a sane thing to do. So instead it is just limited to the district you were in.
End of post.