Involved bunch of repetitive typing, Ctrl-C Ctr-V and refactoring but its done.
Remember you can only mod stats, not the abilities or types and you can't add new content.
Some stuff are still hardcoded.
RS was designed that way. It gets the game done faster, rather than being a nice project with cute design and features that never gets done (I did that way too often).
I'm sure this will make some people disappointed/angry/furious :D
Like actors, all items are moddable.
For instance Melee Weapons:
So you will be able to mod actors, items and skills stats.
All the files are in Resources\Data.
There's also a readme.txt that explains some stuff.
I'm done with modding support for this version.
Now onto more interesting and fun things...
End of post.