Just a suggestion, but is it possible to change one of the axis on the city map to use letters rather than both having numbers? It would increase readability. (Say A-2 being easier to figure out than 1-2).
conversation in some way would be anyway awesome. doesnt need to be long sentences. just a way of basic interaction like selecting just basic aspects of what you say, like something cooperative (allowing to trade or lead a npc), just getting information or acting aggressive or ignorant.
c'est malin :p
ReplyDeleteJ'avoue que je suis pas peu fier de moi :p
ReplyDeleteThat's awesome ! :D
ReplyDeletelulz troll face.
ReplyDeleteIt's amazing how quick this game is progressing. I barely got time to play 5.0! Jesus!
ReplyDelete6.0 is going to be awesome! I can't really think of anything else the game needs except more stuff and more detail.
ReplyDeleteHaha I've played 5.0 maybe two or three times. It's exam time. By the time I'll be able to play 6.0 will be out.
ReplyDeleteI am so happy about this.
Just a suggestion, but is it possible to change one of the axis on the city map to use letters rather than both having numbers? It would increase readability. (Say A-2 being easier to figure out than 1-2).
ReplyDeleteThat would be a great idea, because there's no indication that 2-3 where the hospital is is X2 and Y3 or X3 and Y2.
ReplyDeletetaunting troll face is taunting
ReplyDeleteActually in all sane grids x comes before y before z, but I don't mind the change to letters.
ReplyDeleteSounds like bingo if it's letters lol
ReplyDeleteDamn, coding monster.
ReplyDeleteI'll change to letter-digit for our coordinates challenged friends.
ReplyDeleteAre there any plans for adding the ability to mod ammunition? I looked all over and saw no mention of it.
ReplyDeleteThank you for this fun roguelike game! Are there any plans to port this over to android?
ReplyDelete@amo mod: yes.
ReplyDelete@android: no. platform is too different for easy porting.
RS on IndieGames.com!
ReplyDeletehttp://www.indiegames.com/blog/2010/12/freeware_game_pick_rogue_survi.html
Thanks for coding this awesome game! I love roguelikes and this one is really fun to play! Can't wait for update 6 :).
ReplyDeletePs. Just found out about this game thanks to indiegames mention!
you really do a great job w/ this project, keep it up ! :)
ReplyDeletewe need this on mac or someone has to cider it!
ReplyDeleteCan we have a turn or two in wait time BEFORE NPC's start attacking for food?
ReplyDeleteIf someone just says HAY YOU, FOOD and hits me for a few points of damage, without any warning time, I'd be miffed.
conversation in some way would be anyway awesome.
ReplyDeletedoesnt need to be long sentences.
just a way of basic interaction like selecting just basic aspects of what you say, like something cooperative (allowing to trade or lead a npc), just getting information or acting aggressive or ignorant.