Awesome, there's a bug in the readme!
It tells you to download the wrong .NET version.
You need .NET framework 3.5 NOT the compact version. What the hell was I thinking (drinking)?
- Unsintall the compact version if you have installed it in an attempt to fix problems.
- Get the good version:
.NET Framework 3.5
www.microsoft.com/downloads/en/details.aspx?FamilyId=333325fd-ae52-4e35-b531-508d977d32a6&displaylang=en
- And the service pack:
.NET Framework 3.5 SP1
www.microsoft.com/downloads/en/details.aspx?familyid=AB99342F-5D1A-413D-8319-81DA479AB0D7&displaylang=en
Thanks to Michael for spotting that.
End of post.
Monday, October 11, 2010
Saturday, October 9, 2010
Alpha 4.2 release!
Ex-5.0.
Installer and no-installer (zip) packages.
Have fun with modding stats!
Changelog.
Installer and no-installer (zip) packages.
Have fun with modding stats!
Changelog.
ALPHA 4.2 CHANGESEnd of post.
-----------------
Main new feature : stats modding.
FIXED BUGS
- CHAR Guard, Soldiers and Gangs could fire at targets out of their FoV if they saw them previously.
- Typos : plural of Combat Knife, plural of Female Disciple.
- Breaking objects use skills for computing damage.
- AI can now use sewers maintenance building ladders.
- Break action on barricaded broken windows now works properly.
- Firing through something (eg: glass doors) did not spent ammo.
- Fix attempt for people reporting 100% CPU usage and overheating - does this work?
- Fix attempt for crash on Vista when launching from task manager - does this work?
MODDING
- Mod all actors stats.
- Mod all items stats.
- Mod all skills stats.
All stats file in Resources\Data.
GAMEPLAY
Actors
- Slight stats differences between Male and Female undeads.
Breaking
- Breaking wooden objects might drop improvised weapons in addition to planks.
Items
- Fragile melee weapons have more chances to break (3% vs 1% per use).
- New Item : Iron Golf Club.
- New Item : Short Shovel.
- New Item : Small Hammer.
- New Item : Improvised Club.
- New Item : Improvised Spear.
Followers
- New fighting directive : Coward - always flee.
Stamina
- Stamina can go well below 0.
- Vomitting waste 50 stamina.
Pushing
- Cars can now be pushed, but are very heavy. Burning cars cannot be pushed.
Firing
- Rapid Fire : fire twice in a turn but with horrid accuracy (50% for first shot, 30% for the second).
INTERFACE & MANUAL
- New : Combat Assistant, to help new players.
- All advisor hints readable in game.
- Advisor hints status are now persistant between games rather than separatly for each game - it will give you a hint only once.
- Advisor can be reset - gives you all the hints from the start again.
- New keyboard shortcuts for managing items - you can still use the mouse.
Ctrl-= equip/unequip/use item from inventory;
Shift-= take item from ground;
Alt-= drop item from inventory.
- Updated manual.
GRAPHICS & MUSIC
- New gfx for new stuff.
OPTIONS
- Combat Assistant, off by default.
- Tuned difficulty computation formula.
AI
- Improved and fixed CHAR Guards, Soldiers and Gang chase logic.
- Improved Fight or Flee behavior.
KNOWN BUGS AND GLITCHES
- Asymetric FoV along walls.
Have fun!
And remember, die with a smile!
Tuesday, October 5, 2010
Dead...
...The zombies are, not the game :p
I'm a bit busy and Alpha 5.0 looks way too far for my taste so I had this brilliant idea.
Let's release the work done on 5.0 and call it 4.2.
You will be able to start toying with stats modding for instance... and I'm sure you guys will find enough bugs anyway.
I'll release it soon, hopefully in a few days.
End of post.
I'm a bit busy and Alpha 5.0 looks way too far for my taste so I had this brilliant idea.
Let's release the work done on 5.0 and call it 4.2.
You will be able to start toying with stats modding for instance... and I'm sure you guys will find enough bugs anyway.
I'll release it soon, hopefully in a few days.
End of post.
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